An Introduction to the Commodore 64

An Introduction to the Commodore 64

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... 250 POKE V X = 65 The X and Y values that you POKE into memory indicate the position of upper left hand corner of the sprite in question. Chapter 11 develops a program that will let you explore positioning sprites. Sprite Switchboard Codeanbsp;...

Title:An Introduction to the Commodore 64
Author: N.B. Scrimshaw
Publisher:Birkhäuser - 2013-11-11

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